Expeditions
The platform features high-stakes, risk-based idle gameplay through expeditions in different regions and stages, allowing players to earn XP and Shards.
Last updated
The platform features high-stakes, risk-based idle gameplay through expeditions in different regions and stages, allowing players to earn XP and Shards.
Last updated
To embark on an expedition, players must choose a region. Some regions remain locked until the player reaches a certain Warlord rank. It is possible to embark on only one expedition at a time. Each stage requires energy, which regenerates at a rate of 30 per hour.
After completion, the region will become unavailable for a cooldown period. If a player successfully completes a region, its level increases, along with its difficulty and reward size.
The expedition consists of multiple stages, each granting a reward based on the probability table. However, if a player loses one of the stages, they will end the expedition, losing all the accumulated rewards.
The difficulty of each stage is determined by the power of the region’s inhabitants encountered in battle, as well as the player's Warlord stealth, which determines the chance of passing a stage without combat.
The success chance is displayed in the expedition panel, where players can assess the likelihood of avoiding combat and the risk of facing enemies.